Exploding Dice

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Re: Exploding Dice

Postby The Doctor » Mon Jul 18, 2011 3:25 pm

only example in CdP of someone using a Contract they are cursed in

Needs more Wizened with Blood Binding in this thread.
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Re: Exploding Dice

Postby Gravedigger » Tue Jul 19, 2011 12:37 am

My two cents: People may not 'remember' that they have 2-agains. The ones are universally-accepted, and always recognizable as failures, while a less scrupulous player (gasp, we don't have those, do we?) might conveniently forget their additional penalties. Even a 'no 10-again' is occasionally swept away by the careless player.

Better to make it so the default state is as given, where bonuses - which someone is less likely to neglect - are added to represent superlative skill.
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Re: Exploding Dice

Postby Milk Waffler » Wed Jul 20, 2011 4:28 pm

people cheating isnt a good reason to not change a rule to a better one
“Most people don’t realize that large pieces of coral, which have been painted brown and attached to the skull by common wood screws, can make a child look like a deer.”
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