Dante DTA recurring

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Please create one downtime post per character per game session. If one character submits more than one downtime action, please post all downtime actions for that character for that session in a single post.

Post titles should use the format: [Character Name] DTA [Date Submitted]

Dante DTA recurring

Postby Fetch » Wed Jul 20, 2011 8:08 am

DTA 1) Shaming Planned Parenthood Visiters, Manipulation(2) + Intimidation(2) = 4, +G, number of tests equal to Wits(2)
DTA 2) Preaching to the Flock, Presence(4) + Expression(3) + Specialty(1) - group diversity(-3, the Catholic church attracts a pretty diverse crowd) = 8 -3, each person subtracts their Obstinacy individually, +Glamour as available Wyrd(2)


9/9/11
DTA 1) Shaming Planned Parenthood Visiters, Manipulation(2) + Intimidation(2) = 4, +G, number of tests equal to Wits(2)
full up
DTA 2) Preaching to the Flock, Presence(4) + Expression(3) + Specialty(1) - group diversity(-3, the Catholic church attracts a pretty diverse crowd) = 8 -3, each person subtracts their Obstinacy individually, +Glamour as available Wyrd(2)
9 > 14 > 2
6 > 11 > 1

8/25/11
DTA 1) Shaming Planned Parenthood Visiters, Manipulation(2) + Intimidation(2) = 4, +G, number of tests equal to Wits(2)
9 > 13 > 2 glamour +1 court bonus
9 > 13 > 2 glamour +1 cout bonus

DTA 2) Preaching to the Flock, Presence(4) + Expression(3) + Specialty(1) - group diversity(-3, the Catholic church attracts a pretty diverse crowd) = 8 -3, each person subtracts their Obstinacy individually, +Glamour as available Wyrd(2)
6 > 11 > variable
7 > 12 > variable

8/12 + last 3 forgotten such DTAs
DTA 1) Shaming Planned Parenthood Visiters, Manipulation(2) + Intimidation(2) = 4, +G, number of tests equal to Wits(2)
8 > 12 > 2
5 > 9 > 1
3 > 7 > 0
5 > 9 > 1
8 > 12 > 2
4 > 8 > 0
3 > 7 > 0
4 > 8 > 0
total > 6 glamour + 4 glamour

DTA 2) Preaching to the Flock, Presence(4) + Expression(3) + Specialty(1) - group diversity(-3, the Catholic church attracts a pretty diverse crowd) = 8 -3, each person subtracts their Obstinacy individually, +Glamour as available
3 > 8 +2g > 1
2 > 7 +2g > 1
8 > 13 +2g > 3
4 > 9 +2g > 1
8 > 13 +2g > 3
6 > 11 +2g > 2
4 > 9 +2g > 1
8 > 13 +2g > 3
total > 9 glamour based on average Obstinacy, but not really shamed based

Dante wrote:So Dante will have 2 recurring DTA's

The first will be harvesting shame from planned parenthood visitors, his second will be convincing his flock to take on catholic morals and standards, this dante will spend all the glamour he can on, being fairest.

If I could get backdated tests because I requested that his mission convincing his flock be recurring when I took it on, but the glamour thing is new as of now.
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Re: Dante DTA recurring

Postby Milk Waffler » Fri Aug 12, 2011 9:39 am

Don't forget Dante..
“Most people don’t realize that large pieces of coral, which have been painted brown and attached to the skull by common wood screws, can make a child look like a deer.”
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Re: Dante DTA recurring

Postby Milk Waffler » Thu Nov 17, 2011 9:03 pm

So could I get rolls for the last couple months?
“Most people don’t realize that large pieces of coral, which have been painted brown and attached to the skull by common wood screws, can make a child look like a deer.”
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Re: Dante DTA recurring

Postby Fetch » Thu Nov 17, 2011 9:28 pm

I've just been assuming Dante succeeds since that's the likely result and you aren't really playing him. If the Catholic community became a focus of game their increase in piousness might be noted but at present I don't think any characters other than Dante interact with them.
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Re: Dante DTA recurring

Postby Milk Waffler » Thu Nov 17, 2011 10:14 pm

k, that works for me
“Most people don’t realize that large pieces of coral, which have been painted brown and attached to the skull by common wood screws, can make a child look like a deer.”
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